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		<title>How to Make it Challenging for High Level Characters</title>
		<description>Discuss How to Make it Challenging for High Level Characters</description>
		<link>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html</link>
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			<title>JonathanS223 says:</title>
			<link>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html#comment-33</link>
			<description><![CDATA[I don't mind at all! Lately I've been stuck playing Pathfinder and I am glad to finally draw out all my fudge stuff again! There will also be more blog posts!]]></description>
			<dc:creator>JonathanS223</dc:creator>
			<pubDate>Tue, 01 Mar 2016 15:37:42 -0500</pubDate>
			<guid>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html#comment-33</guid>
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			<title>paul says:</title>
			<link>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html#comment-32</link>
			<description><![CDATA[I love scale as a game mechanic too. I think in some way it was Steffan's most innovative part of FUDGE. I use it for size/mass of course, and speed, and technology, and I also used it for intelligence in a "Things Man Was Not Meant To Know" adventure. I hope it was okay i put a plug in for Scale on your blog post - and thanks for blogging!]]></description>
			<dc:creator>paul</dc:creator>
			<pubDate>Tue, 01 Mar 2016 15:18:24 -0500</pubDate>
			<guid>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html#comment-32</guid>
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			<title>JonathanS223 says:</title>
			<link>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html#comment-31</link>
			<description><![CDATA[Yeah, I kind of missed that when I was running the game too. :D Lucky though as that dragon probably would have murdered everybody. The scale is one of my favorite parts of the game as it can also make things very challenging.]]></description>
			<dc:creator>JonathanS223</dc:creator>
			<pubDate>Tue, 01 Mar 2016 14:51:07 -0500</pubDate>
			<guid>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html#comment-31</guid>
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			<title>paul says:</title>
			<link>https://www.fudgerpg.com/goodies/fudge-blogs/snyder/124-how-to-make-it-challenging-for-high-level-characters.html#comment-30</link>
			<description><![CDATA[Great tip to expand traits for encounters, but don't forget scale :-) That ancient, gigantic Emerald Dragon also probably gains many pluses simply due to its scale vs the PCs/]]></description>
			<dc:creator>paul</dc:creator>
			<pubDate>Mon, 29 Feb 2016 18:01:57 -0500</pubDate>
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