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		<title>Attributes - Quick and Easy</title>
		<description>Discuss Attributes - Quick and Easy</description>
		<link>https://www.fudgerpg.com/j25/index.php/community/fudge-blogs/fudge-fantasy-101/96-attributes-quick-and-easy</link>
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			<title>slockard says:</title>
			<link>https://www.fudgerpg.com/j25/index.php/community/fudge-blogs/fudge-fantasy-101/96-attributes-quick-and-easy#comment-13</link>
			<description><![CDATA[I agree, so their will certainly be playtesting. But I'm not sure that it cant' be handled as a gift / skill so I'll be keeping a close eye on this one. And thanks for commenting!]]></description>
			<dc:creator>slockard</dc:creator>
			<pubDate>Tue, 07 Dec 2010 15:26:40 -0500</pubDate>
			<guid>https://www.fudgerpg.com/j25/index.php/community/fudge-blogs/fudge-fantasy-101/96-attributes-quick-and-easy#comment-13</guid>
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			<title>fudgebob says:</title>
			<link>https://www.fudgerpg.com/j25/index.php/community/fudge-blogs/fudge-fantasy-101/96-attributes-quick-and-easy#comment-12</link>
			<description><![CDATA[Great series, Shawn! I was playing a game with Jonathan Synder as GM and we started out with 4 Attributes. During my scene with a curious lizard, I had to entice it with my charm. Instead I asked the GM to put in an new Attribute - Charisma! We had a whale of a good time and this is an example of how important having a complete set Attributes in a game. (Confession: We also had Fudge-on-the-Fl y Skills but I forgot that I could add "Charming" to the Skill Pyramid. :p)]]></description>
			<dc:creator>fudgebob</dc:creator>
			<pubDate>Fri, 03 Dec 2010 03:29:07 -0500</pubDate>
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